Donkey Kong Bananza has been drawing strong reviews since its release, with its soundtrack pulling in notable praise from critics and players. But a quieter conversation is forming among fans who grew up with the series – one that centers on what the game’s musical reception is glossing over.

The Praise Is Real, But the Context Is Missing
Reviewers have been generous with their enthusiasm for Bananza’s music. Descriptions like “energetic,” “layered,” and “full of personality” have appeared across outlets, and the general consensus treats the soundtrack as one of the game’s stronger elements. That reaction is fair – the music delivers. The problem is what gets left unsaid when that praise rolls in without any acknowledgment of the creative lineage it sits inside.
Donkey Kong’s musical identity was largely defined by David Wise across the Super Nintendo era. His work on Donkey Kong Country, Donkey Kong Country 2, and Donkey Kong Country 3 established an atmospheric, textured sound design that fans still regard as some of the finest compositional work the medium produced in the 1990s. That reputation didn’t fade – it compounded. Wise returned for Donkey Kong Country: Tropical Freeze, delivering a score that critics at the time recognized as a career highlight. His ability to build mood through layered ambience, percussion, and melody gave the series a musical signature that felt distinct from anything else Nintendo published.
Bananza’s soundtrack operates in a different register. It’s lively and kinetic, built to match the game’s destructible environments and momentum-driven gameplay. The composers working on it – a team internal to Nintendo EPD – have clearly put craft into the work. But when reviewers praise the soundtrack without any reference to what preceded it, or without naming Wise at all, fans who spent years with those older games are noticing the gap. The comparison isn’t even being raised, let alone addressed.
That absence is particularly visible in reviews aimed at a broad audience. Phrases like “the best Donkey Kong music in years” appear without any grounding in what “years” means or what sonic benchmark is being used. For a series with Wise’s catalog in its history, that framing lands differently depending on whether you lived through that era or came to the franchise recently.

Why the Omission Stings for a Specific Audience
The fans pushing back on the muted-praise narrative aren’t arguing that Bananza’s music is bad. That’s an important distinction. The friction is about framing and historical acknowledgment – about whether the discourse around a new game’s soundtrack can exist in a vacuum when the series it belongs to has such a musically specific past.
David Wise carries a devoted following that extends well beyond casual Nintendo fandom. His compositions are studied, covered, and analyzed by musicians and fans in communities that have been active for decades. The ambient percussion of “Aquatic Ambience,” the brooding tension of “Stickerbrush Symphony,” the otherworldly texture of Tropical Freeze’s “Grassland Groove” – these aren’t just nostalgic touchstones. They’re actively used as reference points in conversations about video game music as an art form. When a new Donkey Kong game releases and its music earns praise without those references surfacing, it can feel like the conversation is happening in a different room entirely.
There’s also a practical element to the friction. Wise was not involved in Bananza’s development, as far as public information confirms. That’s a creative choice Nintendo made, and it’s their right to make it. But a series that is so closely associated with a specific composer’s voice is going to prompt questions when that voice is absent – especially when the replacement work is being celebrated without acknowledging what it’s replacing. For Wise’s audience, the praise for Bananza’s music isn’t just enthusiasm for a new game. It reads as indifference to a legacy they care about deeply.
Social media threads on this topic have been active since Bananza’s launch coverage began picking up momentum. The tone isn’t hostile – it’s more wistful, occasionally frustrated. Comments along the lines of “I’m glad people like it, but I wish someone would at least mention Wise” appear frequently. The sentiment doesn’t attack the new game. It asks for context.
Some of this connects to a broader pattern in how gaming media covers sequels and reboots in long-running franchises. When a game in a beloved series does something well, the easiest move is to celebrate it on its own terms. That approach keeps reviews accessible and avoids turning them into historical essays. But it can also strip out the generational context that makes some reactions to those games more complicated than a simple thumbs up or down. Donkey Kong Bananza has already drawn similar friction from fans over missing elements tied to the series’ past, which suggests this pattern of selective celebration is touching multiple communities at once.

What Gets Lost When Legacy Disappears From the Conversation
The conversation around Bananza’s music is a small but clear example of how game coverage can praise a product while quietly erasing the creative work that gave the product its context. Bananza’s composers deserve credit for what they built. That credit doesn’t require pretending the series has no musical history, and it doesn’t require choosing between enthusiasm for the new and respect for the old. Both things can fit in the same review, the same tweet, the same conversation – but only if someone chooses to put them there.
David Wise is still active. He still releases music, still engages with fans, and still appears at events where his Donkey Kong compositions are performed to audiences who clearly haven’t moved on. Whether Bananza’s soundtrack will earn that kind of staying power is a question none of the current praise is equipped to answer yet.
Frequently Asked Questions
Is David Wise involved in Donkey Kong Bananza’s soundtrack?
Based on available public information, David Wise was not involved in composing Bananza’s soundtrack, which was handled by an internal Nintendo EPD team.
Why are David Wise fans frustrated with Donkey Kong Bananza’s music reception?
Fans aren’t arguing the new music is bad – they’re frustrated that praise for Bananza’s soundtrack largely ignores Wise’s compositional legacy, which defined the series’ sound across multiple acclaimed entries.







