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  Entertainment  Finally, Dimension 20 fans can Never Stop Blowing Up at their own home tables
Entertainment

Finally, Dimension 20 fans can Never Stop Blowing Up at their own home tables

AdminAdmin—November 15, 20240

You can find out for yourself today. Polygon can exclusively reveal that Never Stop Blowing Up, the homebrewed version of Hunters’ Entertainment’s Kids on Bikes system that Mulligan et al. crafted, is now available for free on the official Dropout store.

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ā€œWe’re not game designers,ā€ Dimension 20 producer Carlos Luna told Polygon via email, ā€œThis is not a system that will stand the test of time. Hell, you’d be lucky if it lasted one whole session. But, I will say I think that would be a really fun session.ā€

Luna told Polygon that the priority behind the Never Stop Blowing Up rules was more about good television — simplicity, entertainment — than about game balance. But it was all in service of creating ā€œa love letter to all those games we made up on the spot as kids. The stuff you invented on the fly when you and your friends were bored.ā€

The game was playtested twice before production on the season, Luna shared, ā€œand those tables were so rowdy and had some of the most insane game play. We knew the system would be great to film. Afterwards we asked for feedback and a game designer proposed adding some rules that would balance out the game and slow down the pace, I just remember being like ā€˜That would be such a great and reasonable addition, and I’m sure it would lead to a more balanced and cohesive game, but it would stop us from blowing up and this system only cares about 1 thing: NEVER STOP BLOWING UP!ā€™ā€

The free PDF includes rules and descriptions for character creation, abilities, group suites, tokens, and, of course, blowing up, and is available right now at store.Dropout.tv.

ā€œWe are beyond excited to share the Never Stop Blowing Up system with the world,ā€ game master Brennan Lee Mulligan told Polygon via email, ā€œand can’t wait to see what everyone does with it!ā€

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